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Introduction
to 3d Computer Graphics and Animation |
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Goals: |
- How
to set up good camera shots
- Setting
up special effects cameras
- Using
Cameras on a path
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Key
Points: |
- Choosing
the right camera (continued)
- Free
Cameras
- Through
the subjects eye -
use ballet
- Camera
and paths
- Target
and path constraint - better
control of the target
- Free
and and path deform modifier
- better control of camera
movement
- Setting
up the shot
- Camera
angles
- Follow
a subject
- Reveal
or withhold information
- Change
the point of view
- Establish
a location
- Develop
a mood
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Resources: |
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