Key
Points: |
- A
few other interface commands
- Align
- Scaling-uniforn
and non-uniforn
- Shift-move
& shift-scale
- Mirror
copy
- Renaming
objects
- Splines
- Creating
- Start
new shape on or off
- Setting
the creation method
- Closing
the spline
- Editing
- Vertex
level
- Move,
add, delete
- Changing
the vertex type
- smooth, corner
bezier
- welding
- Segment
level
- Spline
level
- Outline
- step
vs. adaptive
- Working
with multiple splines - 3
ways to create, why use multiple
splines?
- Create
a spline, create another
spline, edit one at
the spline level and
then use attach or attach
multiple
- Create
a spline , while in
editing at the spline
level select create
a new one
- Remove
the check mark form
the new line box,
all shapes will be
attached until the
box is rechecked
- More
spline editing
- Create
two or more splines
then attach and trim,
extend and mirror
- Booleans
- Working
with other shapes
- Treat
and edit as a shape
- Converting
to editable splines and editing
as a spline
- Text
- Size,
kerning, leading
- Using
bevel
- Keep
lines from crossing
- Number
of segments with straight
or rounded corners
- Memory
issues
- Bevel
values
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