Key
Points: |
- Camera
Rig
- Grouping
and centering the logo
- Creating
the dummy objects
- Inner
for tilt - use local
coordinates
- Outer
for pan
- Linking
- Camera to inner, inner
to outer
- Animate
- the benefits of using two
dummies
- The
curve editor
- Text
on a path
- Creating
the path and the text
- Apply
the PathDeform modifier
- Pick
path and move to path
- Path
deform axis
- Rotation
- Percent
- Animate
- The
curve editor
- Controlling
Visibility with the curve editor
- Select
object then add a visibility
track
- Add
keys, use zoom extents
- Edit
the keys for visibility for
values 0.0 to 1.0
- Edit
the curve
- Animated
lens flares
- Set
up of the path
- Create
the path from a segment
of a spline. position
in front slightly
- Create
a point and attach
to path using Pathdeform
- Animate
and adjust the curves
- Set
up Video Post
- Scene
event
- Image
filter event
- Image
output event
- Edit
the lens Flare
- Importance
of saving *.lzf file
- Setting
the node source
- Use
update, VP que and
preview
- Animate
the size
- initial:
0, growth: 45,
maintain: 45,
drop off: 0
- Adjust
the curves
- Lens
flare settings
- Preferences-
turning on and
off
- Radial
color
- Transparency
- Play,
play, play and
save, save, save
- Execute
sequence
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